Nadezhda Zimina Open to projects and full-time roles
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02 — Viaduco Co-founder, product designer UX, UI, copy, competitor analysis, metrics iOS · 2026—now

Brought in to lift activation.
I started where people were giving up.

Viaduco is a mental health app — AI-guided support built on Cognitive Behavioral Therapy. I came in to improve activation. People were installing the app and leaving before they got anything from it, so I started with the first five minutes — and ended up reworking the visual language of the product and the way it presents itself in the App Store. viadu.co ↗

Before
The onboarding screen users met before the redesign
After
The same moment after the redesign
The problem

People arrive low. The onboarding made it worse.

Someone downloading a mental health app is rarely in a good moment. What met them was dark grey, visually noisy and generic: heavy type, a lot to read, several questions before anything useful, and a fake progress bar personalising a plan. High cognitive load exactly when a person has none to spare.

Onboarding — age
Onboarding — CBT familiarity
Onboarding — topic selection
Onboarding — personalising loader
Onboarding — plan ready
The old onboarding · dark, heavy, visually noisy
The decision

Experience first, sign-in second

The old flow asked users to commit before they understood anything. Moving sign-in later let the product establish its tone and value first — with a way to keep going without an account at all.

The rest was subtraction: lighter type instead of heavy display weights, a warm single-family palette instead of dark greys, one idea per screen, and a real first check-in where the fake personalising bar used to be.

Onboarding — what the app does
Onboarding — sign-in
Onboarding — age
Onboarding — CBT familiarity
Onboarding — topic selection
Onboarding — first check-in
The other end

Then the store stopped matching the app

As we shipped new features the product moved on, but the App Store page didn't — so people clicking an ad met a different app than the one they'd been sold. The old page led with a bold figure on a road; the app behind it was quiet and grey. I studied how competitors present themselves in the store, then rebuilt our page in the product's new visual language: same tone, same warmth, in the order the features actually arrive.

The lead image is the first thing anyone sees of the product, so I designed its replacement specifically for the store.

Before
The key art the old store page used
After
The replacement key art designed for the store
Old App Store page
Old App Store screenshots
New App Store page
New App Store screenshots
The result
23 → 29% App Store product page → install, +6 percentage points

That number is the store page — the step I could measure cleanly. The onboarding rebuild sits behind it, measured by completed first check-in, which is the metric I'd hold it to.

What I owned
  • —Helped keep things moving when part of the team left — finding people and briefing them so work continued.
  • —Rebuilt the onboarding: fewer asks, one idea per screen, and a first check-in instead of a personalising loader.
  • —Reworked the product's visual language — warmer, lighter, more current — and redesigned the onboarding UX, UI and copy around it.
  • —Designed the App Store screenshots in the product's new visual language.
Next: killing the 90-minute onboarding call Open →